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Lego Ladybug

Modeling, Shading/Texturing, Lighting, Compositing and Rendering. 

This is a personal project based on a real life ladybug Lego. 
It was a very fun experience with its ups and downs.


This is a very special project for me, as it allowed me to test and learn an incredible amount of things when trying to recreate a real object.


I also want to thank my mentors Márcio Gomes and Nicolas de Aquino for their help in many ways during this project.

Maya, Substance Painter and V-Ray.
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